Basic Skeletal Framework
This is a "bare bones", pardon the pun, framework that gives you the basic tools to create, utilize, and customize your own skeletal models to use in your own games! I made this tool to use in my upcoming game Alternare, a fully procedural exploration game where the organisms, plants, architecture, story, and more are all created using the various modular pieces of the overall game engine. This is a SMALL part of that, but I thought it would be helpful to share with everyone else!
I couldn't think of anything catchy and I thought it was funny and easy to remember.
That is actually up to you! You can use this file to build off of, and create your own game, OR just choose pieces and parts to add into your own projects!
This framework is provided as-is and will only be updated at my discretion, IF I ever even update it. I have no intentions on adding any features and will not be available to add features by request. Giving YOU a starting point to build and learn from was the point of releasing this to the public!
You can let me know about it, and I'll do my best to get it fixed in a timely manner, but I'm a pretty busy guy so I might take a little while to get back to you and to fix any bugs you find. If you wanted to earn a gold star, you could fix it yourself... but the only reward for that is a special place in my heart.
2014 Shaquille Stoutamire